I like to do hacking as well some doors can t be opened with just lock picking.
Fallout 4 mod locked doors.
Of course i found a problem instantly onactivate doesnt fire on locked doors until they are unlocked and actually opened.
Updated the no lock formlist to include doors in vault 111.
0 31 added optional file that adds locked doors to the player house so this is usable space for player housing.
Its just containers that wont lock unlock.
Please help i ve had a couple of settlers already try to wander off with my legendary weapons.
Okay i know gopher reviewed a mod that allows you to lock doors.
Was it a stand alone mod or part of a package.
Currently the key is on the kitchen island in the house as the front door is left open at start.
I have a simple script where i detect what to do for locked objects depending if they are terminal or door container.
Just wondering if anyone has run into problems getting stuff stolen since it appears you cannot lock doors that you craft.
Fixed a bug where you could lock workshops.
Hello another day another problem.
Without a mod.
Updated the no lock formlist to include the levers used in vault 111.
The module adds the lock picking subroutine to robot companions.
To the mods you all suck at your jobs.
And they won t stop coming up and using my stuff at all hours of the night.
Feb 21 2016 4 50pm you can click on the door then type lock 100 as 100 is master lock 2.
Removed the ability to lock doors that loaded into new interiors caused some issues unfortunately.
The lockpick module is a misc robot mod in the fallout 4 add on automatron.
Doors do not start locked trying to get them locked at start with the key required to unlock.
There is a chance increasing with the difficulty of the lock that the robot will fail to.
Feb 21 2016 4 53pm so you want them to mill outside while you mow them down.
Update 1 01 added the ability to lock containers.
Doors still lock and unlock as normal.
Onactivate for locked doors.
Edit i figured it out it was conflicting with the place.
But i cannot find it in the list of mods.
For fallout 4 on the playstation 4 a gamefaqs message board topic titled game breaking bug with mass fusion relay room is locked.
And this mod seems to have stopped working after the latest update.
With it installed the player character can command their robot companion to open locked containers and doors for them similar to the companion ability of cait.
While showing the unlock option will show as inaccessible.
Posted in fallout 4 creation kit and modders.
For fallout 4 on the xbox one.